Sunday, July 21, 2013


Now that I'm sure everyone has stopped visiting this blog, I am back!  I was very busy for a while at work as we had a very important deadline approaching for a couple of months.  But that deadline was reached, and good news abounds!  My tiny little start-up was very recently acquired by the best possible company that could've acquired us.  Everybody's happy.

Now, back to nethack.  I haven't played in so long that I've forgotten a lot of the little nitty-gritty spoilers I used to know.  I once again have to look up specific prices of scrolls, potions, rings, etc.  Of course, I'll never forget that my three favorite rings, slow digestion, free action, and levitation (in that order), are all 200 Zk.  Regardless, I'll probably need a little ramp-up time to refamiliarize myself with the little details of the game, as well as the intricacies of the gameplay, before I can jump back into the code.

What's important to take away though, is that this blog is not dead.  It was just wearing an amulet of live saving (ugh, I know, awful joke.  I'm here all week).

Secondly, what's important to take away is that I finally finished my tourist game.  Tourist is one of the best roles in the game.  The early game is very difficult, but the quest artifact is arguably the best in the game, and the quest itself yields tons of loot.

One fun little stupid thing I like to do is chat with Death.  The background is that there are four Riders of the Apocalypse, explained in great depth in The Book of Revelation.  It's a great read, and if you haven't read it, it's probably one of those things you should read aloud to your children at bedtime.  In the words of my boy TJ (Thomas Jefferson), it is "merely the ravings of a maniac, no more worthy nor capable of explanation than the incoherences of our own nightly dreams."

On the Astral Plane, in nethack, you will find three of these Riders: Famine, Pestilence (also know as Conquest in the BoR), and Death.  If I am able, I always make a point to chat with Death, because he gives some insight into who the fourth Rider is:

This actually makes a lot of sense.  You spend the game going through a dungeon killing thousands of creatures.  I can't really think of a better definition of "war" than that.


  1. I have Finished a new role: Scavenger
    it is a chaotic role by default, under The Quartermaster er, their quest artifact is Snakeskin, from the patch database and Vengeance
    is their first sacrifice gift from the patch database as well,
    They only use technique's their power is set to 0, they have relatively high stats in all area's except charisma.

  2. added the intelligent pet patch

    are you still there?
    Please R.S.V.P.A.S.A.H.P

  3. Added cloak of reflection

    are you planning on continuing work on
    This Variant soon?

  4. added the grudge patch

    Seriously, I've commented 4 times

  5. Added a TDTTOE message for rouge's on a magic trap

    could you please respond so i know everything alright on
    your end?

  6. Fixed Scavenger artifact's
    Snakeskin (Quest) and Vengeance (1st Sacrifice)

  7. added war golem's
    they drop 4d6 Scalpel's
    6d8 gold shards (10 times less likely than gold coins, worth just as much) and 2d10 Dilithium Crystal's

    Those don't come easily, though
    a level 36 monster With a 9d14 Weapon attack ,
    7d8 electric breath and a 8d16 AT_NONE attack
    There a force to be reckoned with
    They are resistant to disintegration, fire, cold
    shocking, sleep and poison.
    Weight 3000, MZ_HUGE

  8. Overhauled the naga race and made a naga level

  9. Dingo puppy's grow up into Dingo's
    and Dingo's grow up into Large Dingo's
    similar to dogs

  10. added megatons

    i'm going to try to compile
    nethack again